Adaptable and well rounded Senior Software Developer.

With over a decade of experience specializing in VR development for educational and skilled trades training, I bring a blend of creativity, technical expertise, and a collaborative approach to unlock your team’s full potential. My work focuses on creating immersive, impactful solutions that enhance real-world skills and drive meaningful engagement.

About Me

My journey into game design began with a school project to create a board game. While the focus was on graphic design, I quickly became captivated by the game design process itself. This passion, combined with countless hours spent experimenting on my family’s computer, led me to Becker College, where I graduated with a 4.0 GPA in Game Design with a concentration in Programming.

After graduation, I joined VRSim, where I honed my programming and software design skills. One of my key achievements was rewriting the physics engine for SimSpray, a VR training tool for paint applications, which helped me progress to lead software developer for the project. Since then, I’ve continued to expand my expertise through diverse projects, developing a reputation for creating innovative, impactful solutions.

When I’m not coding, I enjoy spending time with my family, gardening, woodworking, tackling home improvement projects, cooking, and gaming.

Skills

C++

C#

Unreal

Unity

VR/AR

Git

Rapid Prototyping

AI Integration

Contact Me

Interested in getting in contact with me? Please feel free to contact me via email or filling out some info and I will be in touch shortly.